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- #Oculus app runtime keeps stopping android
And if I try to get a screenshot, I obtain a file that has 0 bytes.
#Oculus app runtime keeps stopping full
I tried using SideQuest, Scrcpy, plain ADB commands, I have even installed AirDroid on the Quest (yes!) and used the operating system screen recording functions, but the result is always a full black screen. The mirrored stream becomes completely black, no matter what you do. Well, the fantastic news, is that if you try to do the same thing today, you obtain exactly this: Yes, it is a black screen You can use this while we wait for Facebook to also block this method ?
#Oculus app runtime keeps stopping android
Check bluetooth out, or see about devices and Microphone.ĭoing this, I have been able to show some kind of Android settings window, and for instance, give some special authorizations to some apps that I had installed. You should now see a basic Android OS settings menu. Open “Settings” (It will be a black/blank square) This should show at the bottom of SideQuest “setting_1.0.aph installed successfully” Click-and-Drag settings_1.0.apk into SideQuest window You can probably check for support for an external Mic using that. There’s a Sideloading App for the Quest that allows you access to the Android OS settings menu. The cool news is that if you want to see something similar, you can use the suggestion of /u/Dundell in this reddit post:
#Oculus app runtime keeps stopping how to
How to show Android Settings in Oculus Quest 2 There’s no way to trigger the settings via ADB anymore. I tried to do it yesterday, and the result of the command line “adb shell am start -a ” is now just 3 dots blinking in front of my eyes forever. One year ago, I managed to open the Android alarm/clock app using the ADB command line tool and even set an alarm for a certain day. It is becoming always more a Facebook operating system, one that is very closed, a la Apple.ĭo you want some examples? Well, let me show you. It is like if Facebook is building its own operating system, that still has the basis made of Android, but on which all the Oculus layers above filter you from interacting directly with it for how much it is possible. Quest runs a modified version of Android, and the more the system gets updated, the less the operating system works like a standard Android, thus becoming always less open. Facebook has answered by creating a new app distribution system to tempt people to stop using sideloading, and creating security patches for its runtime that prevent those little tweakings that were possible before using the Android tools. The makers and developers community (me included) are asking Facebook for a more open Oculus Quest, even something that can be rootable, if possible. A video version of this article… if you want you can watch the video… otherwise, go on for all the textual explanation! A more close Android system